Build up skillsets of 3D game development
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State-of-the-art computer game modelling, animation, programming and development
3D computer animation, Special effects, Virtual Reality systems including Virtual Environments, VR hardware, Augmented Reality and applications, Physical modelling of animation, special effects and dynamic simulations, Motion capturing, Games development, and Character animation.
 
Software, tools and engines for game design and development.

 
Real-time rendering
 
As Real-Time Rendering has become more advanced almost to the quality of production rendering, artists and game developers need to understand what it is and how it affects their roles. This section introduces real-time rendering techniques used by the games industry. You will explore shading and lighting techniques for 3D rendering.
 
 
Applied game development
 
Fundamental game development issues and state-of-the-art technologies in modern 3D game production. In addition we look at the project management techniques that are being used with success in the games industry, practices to ensure both the quality of art assets being produced whilst at the same time ensuring that deadlines are met.

Theory and knowledge required for game development and offer the opportunity to develop and apply art assets, working within the limits of industry standard game development toolkits and engines. You will further develop skillssts in the game development process.