Build up skillsets of 3D game development
Cut scenes in MGS4
Best engines
Perks in Call for Duty
Procedural generation
Console MMO Games
P2P & online games
Hitchhiker’s Game Guide
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PhotoRealistic 3D
Skillsets of game dev
Real-time Rendering
Lecture notes
Game Art Development
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Areas of study 
• Graphics rendering pipeline
• Lighting & Shadows
• Materials
• Texturing techniques & application
• Shader application
• Accurate depiction of surface properties
• Particle Effects
• Atmospherics
 
 
Game engines 
OGRE
Half-life
 
3D modeling packages 
Maya
3D Studio Max
Zbrush
AutoCAD
Lightwave 3D
Blender3D
Alias Wavefront
Rhino3D
Softimage XSI
MilkShape 3D (low poly modeler initially designed for Half-life)
 
 
 
2D software
Adobe Photoshop
GIMP (GNU Image Manipulation Program)
Corel Painter
Adobe Illustrator
Paint Shop Pro
Microsoft Paint
 
Other tools
Real Flow: Fluids and dynamic simulation tool
Adobe After Effects